Today, NVIDIA announced the release of beta versions of the SDK and C compiler for their Compute Unified Device Architecture (CUDA) technology. The C compiler includes a set of C language extensions ...
This tutorial shows how to use two powerful features of OpenCLâ„¢ 2.0: enqueue_kernel functions that allow you to enqueue kernels from the device and work_group_scan ...
Low-level graphics API supported on Windows 10DirectX 12"Uses a mixture of multiple types of GPUs"Explicit Multi Adapter (EMA)Function is supported. Under DirectX 12 environment, NVIDIA's GeForce and ...
John Melonakos, CEO and Co-Founder of AccelerEyes, talks with Technology Editor Bill Wong about Matlab and GPU acceleration technology. I recently spoke with John Melonakos, CEO and Co-Founder of ...
Microsoft has published the specification for C++ AMP (Accelerated Massive Parallelism), its new system for heterogeneous parallel processing in C++. When Microsoft first announced C++ AMP in June ...
Video gaming computers and video game consoles available today typically contain a graphics processing unit (GPU), which is very efficient at manipulating and displaying computer graphics. However, ...
For decades, CPUs (central processing units) were the backbone of modern computing. From business computers to powerful servers, CPUs managed the vast majority of tasks with their ability to execute ...
Georgia Tech researchers are helping the military to unlock the number-crunching potential of graphics processor cards. It has long been known that common-or-garden graphics processors (GPUs), found ...